"The
World of When?"
written by Chris Blunk
I viewed the trailers for Sky
Captain and the World of Tomorrow for months with skepticism.
Looked like a lot of blue screens. Looked like it was trying pretty
hard to mimic old Saturday matinee serials.
In time I learned the extent of the special effects
- nearly everything was computer generated except the actors and
some key props. Gwenyth Paltrow spent days shooting scenes in giant,
blue rooms, knowing nothing of the action that would surround her
in the final film except what she could discern from the script
and concept drawings. I read about how writer/director Kerry Conran
got the film made largely through a six-minute demonstration of
the effects he created on a Mac in his garage. I had visions of
a man huddled over his computer creating his own little world in
his own house and I became intrigued. I went to the movie and left
the theater at the credits, quite disappointed.
Sky Captain is not a good movie. The first
five minutes are appealing, including the sequence familiar from
the preview of the dirigible "Hindenberg III" docking
amidst a snow storm. But the same elements that make the film instantly
intriguing soon render the experience unenjoyable. The sepia / monochromatic
palette and soft focus, probably employed to better combine the
effects with the (sparse) live-action players, make viewing an already
tedious film a chore. Many hand animated movies achieve more depth
than any shot in this film. Flat characters and a ridiculous plot
leave the audience with nothing to hold on to.
The film falls apart early in the first big action
sequence where giant robots dig through the center of New York with
lasers. Here is Paltrow's "blue room" sequence, and while
it's believable enough that she's walking amongst giant robots,
there's never any sense that she's in danger. This is a recurring
problem. Constantly the characters dive away from action blue screened
behind them and it's no more convincing than the days of rear projection.
But the question is never whether we believed the heroes were in
danger or not - the question was whether we cared. But we don't,
because the characters are flat. The only actor able to bring any
life to his role is Giovanni Ribisi, and this is largely because
his character chews a lot of gum.
I disliked the movie, yes, but found beneath this
simple thumbs down a revulsion toward the film itself on a fundamental
level. It confused me for days. After all, for all my qualms there
are still things to like in the movie. There are some very funny
lines and I generally respect a film that worries more about entertaining
its audience than looking silly while doing it.
I came to realize that I dislike the film because
it bored me, but I was repulsed by it for the same reason
any dislike falls into hatred - fear. It took another man's review
and a modern dance exhibition to realize what it was I really feared.
Perhaps understandably, I blamed the special effects
at first. I thought I feared an onslaught of movies shot against
blue screens with sets inserted rather than built. Sky Captain
and its parents, episodes I and II of the Star Wars saga,
suffer from such a severe lack of visual depth in many scenes that
the discerning audience is dubious as to whether the actors could
actually exit through the doors in the room, let alone whether the
intergalactic cityscape actually exists. Despite having the freedom
to program in ay location imaginable, Sky Captain feels
very cramped in some shots simply because there's no tangible space
for the actor to maneuver around - no breathing set or dressing
to interact with. The room ends at the edge of the frame and we
can feel it.
To say that I dislike digital effects would be untrue.
I've loved many films that go heavy on the digital, starting with
Jurassic Park onward through The Lord of the Rings
and even the not always convincing Spider-Man films. I
won't say computers will ruin movies. They'll simply take them another
direction (you know, like sound did).
Film is currently the superior format, however, and
will be until enough ones and zeros can be crammed into a frame
to match the subtlety of actual chemical reaction with film and
light discernable by the human eye. A rich, deep, shadow gradually
lightening across an object on film simply cannot currently be recreated
by digital technology. The difference is similar to that between
the slop on the left and the slope on the right:
If the choice is presented to a filmmaker and film
is possible (ie - has the money for it and is not planning to shoot
exclusively in very low light situations), the filmmaker should
choose film. So when a film like Sky Captain comes along
with no use for film, when all of it will be generated by or filtered
through a computer, I worry the death knell for film will ring prematurely.
This played into my fear of Sky Captain,
but only scratched the surface. I was wrong in many ways; I didn't
fear the film's influence on filmmaking. I actually feared what
it might say about filmmakers.
The generally warm reception by critics, still unusual
for a special-effects laden action film (let alone one whose plot
feels like it was derived from a frenetic cereal box illustration)
fueled my interest in Sky Captain. After seeing the movie,
I sought reviews for the film. I rarely read reviews before seeing
a film. I like to read them afterwards not to validate my opinions,
but because they help articulate them. I enjoy reading reviews with
opinions opposite my own and can even find myself agreeing with
their reasoning, if not their assessment.
The reviews generally praised the effects and blue
screening techniques or the whimsical story or damned the film for
the same reasons. It was among these reviews that I came across
a quote that stuck with me. It came from a review by Stephen Whitty
in the New Jersey Star-Ledger and it observed:
"It's not because of the style, though. It's
because of the content - or the lack of it. Although Conran clearly
enjoys the period, it's a stolen nostalgia - you're not getting
his memories of it, or even his memories of its films, but rather
his memories of other people's memories of its films. The movie
quotes from Spielberg and Lucas, but it doesn't have one-half
the heart of the first Indiana Jones."
The quote stuck with me.
A couple evenings later, Jeremy and I were invited
to an informal performance in the park by a local modern dance group.
It was improvisational in nature, and for about an hour we watched
as the dancers moved to the music and as the music moved through
them. The music was performed live by two men on various instruments,
and each stretch and contortion by the dancers was the result of
a direct response to the sound waves reverberating over all of us.
Here I suddenly thought again of Mr. Whitty's quote. "...not
getting his memories...but rather his memories of other people's
memories of its films." Something clicked in my head,
and I see more clearly why I fear.
The problem I have with Sky Captain is that
Kerry Conran is not channeling the music around him. He's not letting
any part of the real world move him. He's using the world created
for us by movies as the jumping off point for what tries to pass
as emotion or excitement or originality. No amount of special effects
can overcome this.
What I fear is a culture where movies become the frame
of reference for reality rather than reality a frame of reference
for the movies.
It would be ridiculous to say Sky Captain
is the first film to let other people's fantasies dictate the film's
reality (haven't even scratched Kill Bill or the legions
of Star Wars fan flicks out there). But I hope for filmmakers
whose influences are their own lives, experiences, and hopes. Not
just the experiences they've seen at the movies. I guess you can
say I'm grateful to Sky Captain for showing me a little
more of the kind of filmmaker I want to be.
Stephen
Whitty's review of Sky Captain and the World of Tomorrow (9-17-04)
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